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What is Event-Driven Programming?

Event-driven programming is a software design paradigm in which the flow of the program is determined by events—such as user actions, sensor output, or messages from other programs. This approach is fundamental in creating responsive applications that can actively react to changes in their environment or user interactions.

In an event-driven architecture (EDA), components communicate by producing and responding to events. This communication can occur through event queues or message brokers, facilitating asynchronous processing. By decoupling the event producers from consumers, such architectures promote scalability and flexibility, as components can be modified or replaced independently.

Key elements of event-driven programming include:

  • Events: These are notifications that signify a change in state or occurrence of an action.
  • Event Handlers: Functions or methods that are triggered in response to specific events.
  • Event Loop: A control structure that waits for and dispatches events or messages in a program.

Overall, event-driven programming enhances user experience by ensuring that applications remain highly interactive and responsive, making it a popular choice in modern software development.

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